![]() cam-server remove removes the given path. cam-server stop stops the animation for the given player. cam-server start starts the animation for the given player. cam save saves the current path (including settings) with the given name (stored per world). cam load tries to load the saved path with the given name (stored per world). cam hide hides the path using the given interpolation cam show shows the path using the given interpolation Press 'G' to roll left, 'J' to roll right and 'H' to reset the roll. Press 'V' to zoom in, 'N' to zoom out and 'B' to reset the zoom. cam follow-speed sets the camera follow speed (targets), default is 1.0. cam interpolation set the camera interpolation. ![]() If you leave it empty, right click an entity or a block to mark the target. cam set updates point to current location. cam start starts the animation using the given time. ![]() cam add register a point at the current position. Press 'U' to start the animation (default time is 10 seconds) 'outside' mode (be camera & actor at the same time).I also added camera following objects, like yourself, other entities or specified block positions. You can even interact with the world while being on camera. Including a way to zoom in & out (which works like camera rolling) and an 'outside' mode to allow you to control your player and be the camera at the same time. ![]() So i decided to write my own camera mod for private use. I have been using the Camera Studio mod for a long time, but there were a few things missing.
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